unreal workshop am hyperwerk basel 2003
metaworx unreal  

DI 20.05
Abstract: Cube, Vincenzo Natali 1997

Six people wake from their daily lives and find they are imprisoned in a deadly maze. Slowly, they discover that each holds a key to unlocking this diabolical puzzle. But as a mathematical formula for escape begins to reveal itself, the enemy rises from within themselves and survival is threatened by the same human weaknesses that created the CUBE.

cubethemovie.com

MI 21.05
Classic: Tron, Steven Lisberger 1982

... It's about a computer wizard named Flynn who is digitally broken down into a data stream by a villainous software pirate and reconstituted into the internal, 3-D graphical world of computers. It is there, in the blazingly colorful, geometrically intense landscapes of cyberspace, that Flynn joins forces with Tron to outmaneuver the Master Control program that holds them captive in the equivalent of a gigantic, infinitely challenging computer game. ...

disney.go.com/disneyvideos/liveaction/tron

DO 21.05
Repetitiv: Lola Rennt, Tom Tykwer 1998

Berlin. Jetzt. Lola und Manni sind ein Liebespaar. Manni jobbt als halbkrimineller Geldkurier für einen Autoschieber. Doch heute vermasselt er es gründlich. Die 100.000 DM, die er in der U-Bahn liegen läßt, will sein Boss wiederhaben... und zwar in 20 Minuten oder er ist ein toter Mann. In totaler Panik ruft er Lola an. Nur 20 Minuten Zeit, um 100.000 DM zu besorgen. Nur 20 Minuten Zeit, Mannis Leben zu retten. Und Lola rennt...

www.x-filme.de/html/lolarennt.html

DI 03.06
Abstract: Cube 2, Andrzej Sekula 2002

Eight strangers find themselves waking up in a strange cube-shaped room with no recollection of how they came to be there. Soon discovering that they're in a strange fourth dimension where our laws of physics don't apply, they have to unravel the secrets of the 'hypercube in order to survive...

www.cube2themovie.com/

MI 04.06
Organic: eXistenZ, David Cronenberg 1999

... Allegra Geller is the game designer of the new state-of-the-art eXistenZ game system; along with PR newbie Ted Pikul, they take the beta version of the game for a test drive and are immersed in a dangerous alternate reality. The game ... powers up through the player's own nervous system and taps into the subcon- scious; with several players it networks their brains together. Geller and Pikul's adventures in the game reality uncover espionage and an antigaming, proreality insurrection. The game world makes it increasingly difficult to discern between reality and the game, either through the game's perspective or the human's.